Unity Game Developer
Agyei
Lomini
Gameplay Programming · Systems Architecture · AI
Enthusiastic game developer with a flair for Computer Science and Design. Hands-on experience in Unity and C#.
Passionate about problem-solving, prototyping, and crafting scalable systems that create unforgettable player experiences.
Currently building combat systems and technical architecture for Project Gold, an indie turn-based RPG in development at Black Star Creatives, the studio I co-founded.
Projects
6 ProjectsProject Gold
Systems Programmer · Designer
Turn-based RPG built around a sin → virtue Emotion System I designed, plus the combat systems and editor tooling that run and tune it.
Vampiric Ascension
PM · Lead Programmer · Lead Designer
Touhou-inspired bullet hell for Bullet Jam 2025. State-machine combat and modular enemy AI system.
Project: Cultivation
PM · Lead Programmer · Designer
Side-scrolling shooter where player 41155A-Alissa manipulates time through experimental environments.
Inverse
PM · Lead Programmer · Designer
3D puzzle platformer with two characters across mirrored worlds, using light refraction to progress.
Crystal's Debut
Pirate Jam 18 Winner
PM · Lead Programmer · Lead Designer
Play as Crystal, a new streamer juggling chat's requests in real time to keep her audience devoted. Grew from a jam win into a full demo.
Greatest Shinobi
PM · Lead Gameplay Programmer · Designer
2.5D platformer where you transform into a frog to become the greatest shinobi.
Get In Touch
Open to game dev collaborations, internships, and full-time roles.