Vampiric Ascension
PM · Lead Programmer · Lead Designer
Touhou-inspired bullet hell for Bullet Jam 2025. State-machine combat and modular enemy AI system.
Game Developer
Gameplay Programming · Systems Architecture · AI
Enthusiastic game developer with a flair for Computer Science and Design. Hands-on experience in Unity and C#.
Passionate about problem-solving, prototyping, and crafting scalable systems that create unforgettable player experiences.
Currently leading an indie project focused on state-machine combat design and technical systems integration.
PM · Lead Programmer · Lead Designer
Touhou-inspired bullet hell for Bullet Jam 2025. State-machine combat and modular enemy AI system.
PM · Lead Programmer · Designer
Side-scrolling shooter where player 41155A-Alissa manipulates time through experimental environments.
PM · Lead Programmer · Designer
3D puzzle platformer with two characters across mirrored worlds, using light refraction to progress.
PM · Lead Programmer · Lead Designer
Play as Crystal, a livestreamer managing viewer requests in real time to maintain approval ratings.
PM · Lead Gameplay Programmer · Designer
2.5D platformer where you transform into a frog to become the greatest shinobi.
Georgia State University
B.S. Computer Science
Minor in Game Design & Development
Magna Cum Laude · 2021–2024
Languages
C# Unreal Blueprints Java JavaScript Dart SQL HTMLEngines
Unity Unreal EngineFrameworks
React Node.js AWSDatabases
SQL PostgreSQL FirebaseTools
Git GitHub Actions PHPMyAdmin MySQL Workbench