Unity Game Developer

Agyei
Lomini

Gameplay Programming · Systems Architecture · AI

Enthusiastic game developer with a flair for Computer Science and Design. Hands-on experience in Unity and C#.

Passionate about problem-solving, prototyping, and crafting scalable systems that create unforgettable player experiences.

Currently leading an indie project focused on state-machine combat design and technical systems integration.

Unity C# Unreal Game Design
Game Banner

Projects

5 Projects
Vampiric Ascension
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Vampiric Ascension

PM · Lead Programmer · Lead Designer

Touhou-inspired bullet hell for Bullet Jam 2025. State-machine combat and modular enemy AI system.

UnityC#Combat AI
Project Cultivation
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Project: Cultivation

PM · Lead Programmer · Designer

Side-scrolling shooter where player 41155A-Alissa manipulates time through experimental environments.

UnityC#
Inverse
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Inverse

PM · Lead Programmer · Designer

3D puzzle platformer with two characters across mirrored worlds, using light refraction to progress.

UnityC#3D
Crystal's Debut
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Crystal's Debut

Pirate Jam 18 Winner

PM · Lead Programmer · Lead Designer

Play as Crystal, a livestreamer managing viewer requests in real time to maintain approval ratings.

UnityC#Yarn Spinner 3

Greatest Shinobi

PM · Lead Gameplay Programmer · Designer

2.5D platformer where you transform into a frog to become the greatest shinobi.

UnityC#2.5D

Education

Georgia State University

B.S. Computer Science
Minor in Game Design & Development

Magna Cum Laude · 2021–2024

Skills

Languages

C# Unreal Blueprints Java JavaScript Dart HTML

Engines

Unity Unreal Engine

Frameworks

React Node.js AWS

Databases

SQL PostgreSQL Firebase

Tools

Git GitHub Actions PHPMyAdmin MySQL Workbench

Get In Touch

Open to game dev collaborations, internships, and full-time roles.