Agyei Lomini

Game Developer

Agyei
Lomini

Gameplay Programming · Systems Architecture · AI

CS grad from Georgia State University with a minor in Game Design & Development. I build systems that feel good to play — from state-machine combat to modular AI and real-time dialogue.

Currently leading an indie project focused on 2.5D platforming and technical systems integration.

Unity C# Unreal Game Design

What I Do

🎮

Gameplay Programming

Designing and implementing the systems players interact with — combat mechanics, movement, state machines, and input handling in Unity and C#.

⚙️

Systems Architecture

Building scalable, modular codebases. From event-driven AI to reusable component systems, I design for maintainability and iteration speed.

🤖

Enemy AI & Combat Design

Creating enemies that challenge and engage players. Experienced with finite state machines, behavior trees, and pattern-based bullet hell design.

Skills

Languages

C# Unreal Blueprints Java JavaScript Dart HTML

Engines

Unity Unreal Engine

Frameworks

React Node.js AWS

Databases

SQL PostgreSQL Firebase

Tools

Git GitHub Actions PHPMyAdmin MySQL Workbench

Education

Georgia State University

B.S. Computer Science
Minor in Game Design & Development

Magna Cum Laude · 2021–2024

Resume

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Let's Work Together

Open to game dev collaborations, internships, and full-time roles.